Incremental SAFA Table

Section dédiée aux membres participant au développement de RealWeapons

Incremental SAFA Table

Messagede Arnauld » Ven Mai 02, 2008 3:01 pm

By Tichy

because
current SAFA does not encourage building of firepower against hex


http://landships.free.fr/bonus/SACRT3.pdf

Please, leave a feedback
Run ! The Devil is coming !
Avatar de l’utilisateur
Arnauld
Administrateur
 
Messages: 921
Inscription: Lun Aoû 20, 2007 7:44 pm
Localisation: Angers

Messagede Arnauld » Ven Mai 02, 2008 3:40 pm

Version corrigée

Now, this is fully combatible with IM table, modifiers and rules.
It also follows IM layout which previous one did not.


http://landships.free.fr/bonus/SACRT3_1.pdf
Run ! The Devil is coming !
Avatar de l’utilisateur
Arnauld
Administrateur
 
Messages: 921
Inscription: Lun Aoû 20, 2007 7:44 pm
Localisation: Angers

Messagede Tichy » Ven Mai 02, 2008 8:30 pm

Apparently I will open topic myself. IM rules state following:

- If roll is less or equal to the H#, the unit is eliminated
- If roll is greater than the H# and higher than the units MR, unit retreats two hexes and becomes pinned.
- I the roll is greater than the H# but less than or equal to the unit's MR, unit becomes pinned but does not retreat.

Eg. If my unit (morale 5) receives H5 hit, fired by MG (+1), and I roll 6 (total 7), it will retreat 2 hexes.

IM rules produce interesting point where it is beneficial to be fired with MG, eg. it does not cause unit to be eliminated. Hmmm.. I have to think about this a bit.
Avatar de l’utilisateur
Tichy
Renault FT-17
 
Messages: 176
Inscription: Sam Avr 19, 2008 6:12 pm
Localisation: Poland / Finland

Messagede Tichy » Ven Mai 02, 2008 9:12 pm

Well, obvious correction for the MG morale disruption would be either to leave out MG morale bonus out or change bonus from +1 to -1 to contribute towards E result. It may be unnecessary to leave additional morale bonus as each MG (or every two vehicular MG's) generate -1 modifier for SAFA die roll.

P.S. I added hit value of H5 because it leaves unit with morale of 5 to be either eliminated or retreat two hexes as it is for all the other units.
Avatar de l’utilisateur
Tichy
Renault FT-17
 
Messages: 176
Inscription: Sam Avr 19, 2008 6:12 pm
Localisation: Poland / Finland

Messagede Arnauld » Ven Mai 02, 2008 9:20 pm

I don't want to leave out MG modifiers !

I'll keep them 'til the end ... or i give up Landships!
Run ! The Devil is coming !
Avatar de l’utilisateur
Arnauld
Administrateur
 
Messages: 921
Inscription: Lun Aoû 20, 2007 7:44 pm
Localisation: Angers

Messagede Tichy » Sam Mai 03, 2008 8:17 am

Then morale DRM should be reverted to -1, not +1 as rules say because only -1 contributes towards E result. +1 only makes it more likely unit to rout.
Avatar de l’utilisateur
Tichy
Renault FT-17
 
Messages: 176
Inscription: Sam Avr 19, 2008 6:12 pm
Localisation: Poland / Finland

Messagede Arnauld » Sam Mai 03, 2008 8:27 am

Tichy a écrit:Then morale DRM should be reverted to -1, not +1 as rules say because only -1 contributes towards E result. +1 only makes it more likely unit to rout.


Ah ok, I understand what you meant ! Bloody language :roll:
Run ! The Devil is coming !
Avatar de l’utilisateur
Arnauld
Administrateur
 
Messages: 921
Inscription: Lun Aoû 20, 2007 7:44 pm
Localisation: Angers

Messagede Tichy » Sam Mai 03, 2008 9:41 am

Actually there are number of other conflicts as well as morale level of troop is reduced by one or more (wire, personnel carriers). Where wire reduces morale of unit, it makes it more likely, not to be eliminated by more likely to retreat from the location (of course this may be intended).

SAFA example assuming that MG gives additional morale effect: Two units with firepower if 4 and one tank with two MG's with firepower of 2 each conduct fire on FT unit (morale 4) in strongpoint hex. Firepower total is 12 and attack receives -1 modifier due presence of 2 vehicular MG's. Strongpoint gives protection of +2 and hence final SAFA DRM is +1. Attacking player rolls 3 (+1 SP, total of 4) against 2nd revised SACRT resulting H2. Unit in SP rolls 3 for morale, however, due MG presence, there is additional -1 DRM for the die roll and unit is eliminated.
Avatar de l’utilisateur
Tichy
Renault FT-17
 
Messages: 176
Inscription: Sam Avr 19, 2008 6:12 pm
Localisation: Poland / Finland


Retourner vers Real Weapons

Qui est en ligne

Utilisateurs parcourant ce forum: Aucun utilisateur enregistré et 1 invité

cron